Well, not been home that long but I have managed to sort out the pictures of anything new that I spotted - as always FW has so much on show at these Open Days that there is always something you miss.
Also taking pictures of models in the glass cabinets under the horrible lighting is a pain in the fundamentals. As such a number of pictures aren't of the highest quality.
Some information which I can remember includes Minotaurs v Necrons for IA 12, however the next Warhammer Forge book will be next (Orks & Gobbos v Dwarfs & Empire). No new titan for a year or two and no Horus Heresy book/series for some time at least - though they shall continue doing Heresy era armour and so on.
Beginning with the Marines we have Mk. IV Assault Marines and Close Combat weapons for the new Terminators. There is scope for more Terminator variants int he future - however do not expect anything soon.
The Storm Eagle, which I have to say I prefer a lot more to the Stormraven.
Bringing back memories is the Spartan Land Raider. This is big, and with Quad Las will pack a punch.
For the less protected Imperial fighting forces is the Avenger. Got to love that gun.
There is a lot more terrain being planned. The first of this is some Cities of Death panels which people can add Cities of Death kits to. This is the first WIP panel.
Also planned, but not in the immediate future are additional pieces for ZM, this includes 'scatter' terrain of which some was in the ZM board set up today - but the majority was scratch built, this may be used as masters for future pieces. Also planned will be Xenos themed panels, example given was a Necron pylon brought up for study, there won't be Xenos panels (such as Nid bio ships etc).
For Warhammer I got pictures of three new pieces which are covered in the new Monstrous Arcanum book.
First up some more Chaos Dwarfs (the picture doesn't do them justice)
Another Dragon like creature...
And the best one of all, the Collossal Squig. How could you not want one? How?
There are more pictures and some more info (alas not much as I forgot most of what I heard...) on my blog at Recalcitrant Daze
Anything else I remember I will add later.
Showing posts with label Forge World. Show all posts
Showing posts with label Forge World. Show all posts
Sunday, April 1, 2012
Monday, March 12, 2012
Breaking News!! : Chaos Decimator Daemon Engine Release
In this week’s newsletter we delve deep within the Eye of Terror to unleash a new Chaos Daemon Engine, the Decimator, which is available to pre-order now alongside two new Zone Mortalis Door Sets. We’re also now accepting reservation orders for the Forge World Open Day, and there’s still time to get your AdeptiCon reservation order to us as well.
The Decimator is a brutal and hellish creation; the essence of a creature of the Warp bound and fettered within the armoured bulk of a bipedal war machine. Great slab-shoulders of tainted and defiled ceramite and adamantium, and a low-set ‘head’ give the Decimator a characteristic hunched posture which exudes brooding and vicious menace.
Inquisitorial savants do not know for sure what malefic party is responsible for this sinful innovation as the Decimator is capable of fielding a wide range of armament: rapid-firing Butcher Cannons, multi-barrelled Stormlasers, and great raking Siege Claws to name but a few. Towering over even the mighty Contemptor Pattern Dreadnoughts of the Adeptus Astartes, the Decimator is believed to be an attempt to bolster the ranks of such ancient devices that still serve the Traitor Legions. If this is the truth, then it is feared that many warriors of the Imperium will fall before these deadly war machines.
The Decimator Daemon Engine, model designed by Daren Parrwood and Edgar Skomorowski, is an incredibly detailed full resin kit that stands roughly 4" (102mm) tall. Weapons for this fell war machine are sold separately. This kit is available to pre-order now for despatch from Monday 2nd April, and you can also download experimental rules for the Decimator from the Forge World website.
Thursday, February 9, 2012
[Adept Zero] Counterfeit miniatures review, Part II
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Not a single one of these is from Apple. The upside is that no one committed suicide while making these. |
As an addendum to RedScorps' review of knockoff Chinese recasts, I'd like to share my own take on it.
What I will NOT go over is the basic moral, legal and ethical issues surrounding counterfeit and knockoff goods. This has been discussed ad nauseum in many posts all over the Net. I will not share my personal beliefs on the issue because 1) no one cares and 2) REALLY no one cares.
Wednesday, September 21, 2011
[Redscorps] Kharn-o-saurus WIP Part 2 & Daemon Prince WIP
Hello Earthlings!
Not sure if I'm breaking the rules by posting so much (Your not - Other Crew) lately but I figured I would actually share some conversions as opposed to just posting pics of my Red Scorpions junk.
Well after the last post where I posted my initial WIP of my Kharn the Betrayer conversion I had a look at the photographs and decided I wasn't quite happy (Photos have a great way of doing this, showing your errors, showing scale differences and off angles etc..).
I went back to the model and had a look at some of the areas I wanted to change. For starters, the front belt buckle area and the back pack icons are a touch to big for the model in their standard state. Also the squareness of the icon vs. the round surrounding area of the belt buckle looked out of place. On the back pack I'd just done a quick trim and file of the area thinking the icon would fit but it didn't so I went back, broke it off, trimmed both the area and the icon down a bit and fitted it again.
What else did I do.. I added a few more little icons here and there plus a few skulls and trinkets from my bits box... Anyway, I think if you compare the photographs between this post and the last one you should agree that this is a much more cohesive 'factory' looking conversion. More so when you throw some primer on and unify the colours:



Something else I am working on conversions wise is this Daemon Prince. I like the new kit a lot, I think pretty much every aspect of it looks sweet, though a little cartoonish in its proportions. I think the chicken legs have a lot to do with this and though they look pretty sweet on Tzeentch and Slaanesh, Nurgle and Khorne need something a little chunkier.
This is where the old kit reigns supreme in my opinon, I think also that it better represents the DP's Ascension to daemon-hood and his roots as a Lord of Chaos. The other guy seems a little too daemon oriented to be hanging out with the boys on the reg, where as I think this power armoured behemoth doesn't look out of place at the front of his warband during office hours or meeting the boys for a couple of brews after work.
Parts so far:
Old DP Legs
New DP Upper Body
Old Blood Thirster Belt
New High Elf Dragon Wings
Defiler Face Mask
Pics bro:


What do you think? Coming along alright?
Cheers
Redscorps
Editors Note - We got in all the entries for the September Open Conversion contest. Almost 20 in all! So, we will get those up ASAP with all the excellent descriptions everyone also submitted in the next day or 2. We want to thank everyone that has entered and ask everyone that hasn't, please do check back often and vote!
Not sure if I'm breaking the rules by posting so much (Your not - Other Crew) lately but I figured I would actually share some conversions as opposed to just posting pics of my Red Scorpions junk.
Well after the last post where I posted my initial WIP of my Kharn the Betrayer conversion I had a look at the photographs and decided I wasn't quite happy (Photos have a great way of doing this, showing your errors, showing scale differences and off angles etc..).
I went back to the model and had a look at some of the areas I wanted to change. For starters, the front belt buckle area and the back pack icons are a touch to big for the model in their standard state. Also the squareness of the icon vs. the round surrounding area of the belt buckle looked out of place. On the back pack I'd just done a quick trim and file of the area thinking the icon would fit but it didn't so I went back, broke it off, trimmed both the area and the icon down a bit and fitted it again.
What else did I do.. I added a few more little icons here and there plus a few skulls and trinkets from my bits box... Anyway, I think if you compare the photographs between this post and the last one you should agree that this is a much more cohesive 'factory' looking conversion. More so when you throw some primer on and unify the colours:
Something else I am working on conversions wise is this Daemon Prince. I like the new kit a lot, I think pretty much every aspect of it looks sweet, though a little cartoonish in its proportions. I think the chicken legs have a lot to do with this and though they look pretty sweet on Tzeentch and Slaanesh, Nurgle and Khorne need something a little chunkier.
This is where the old kit reigns supreme in my opinon, I think also that it better represents the DP's Ascension to daemon-hood and his roots as a Lord of Chaos. The other guy seems a little too daemon oriented to be hanging out with the boys on the reg, where as I think this power armoured behemoth doesn't look out of place at the front of his warband during office hours or meeting the boys for a couple of brews after work.
Parts so far:
Old DP Legs
New DP Upper Body
Old Blood Thirster Belt
New High Elf Dragon Wings
Defiler Face Mask
Pics bro:
What do you think? Coming along alright?
Cheers
Redscorps
Editors Note - We got in all the entries for the September Open Conversion contest. Almost 20 in all! So, we will get those up ASAP with all the excellent descriptions everyone also submitted in the next day or 2. We want to thank everyone that has entered and ask everyone that hasn't, please do check back often and vote!
Monday, September 19, 2011
[Redscorps] Hi, My names Kharn. I'm new here, can you show me around?
A nice and easy conversion for all of you World Eaters players out there. I love Kharn the Betrayer but the model is really old now and not overly imposing. I've always thought the SM Jump Chaplain was a great basis for this model with the cool pose and ancient looking armour but my previous attempt to make a custom Kharn with the metal one was rather unsuccessful (I also managed to chop an almond sized chunk right off the end of my index finger while trying to cut it, BLOOD FOR THE BLOOD GOD!).
I've not worked with the Finecast range before and had read a lot of bad publicity, but I have to say that working with the material is great. The level of detail is superb plus the fact that there were only a few minor mold lines and only one small bubble meant I was pretty stoked!
It's really easy to cut which afforded me the ability to remove the shoulder pad, head and scrolls from the purity seals without much of a headache. It's actually so soft I was able to really easily re-sculpt the leg sections once I removed the purity seals and add the detail of the armour joints back on.
So the parts I used for this conversion:
GW/Finecast Space Marine Jump Chaplain Body
Forge World World Eaters Head and Shoulder Pad (From the WE Upgrade set)
WHFB Chaos Marauders Arm (The one with the dagger)
Possessed Chaos Space Marine Backpack
Forge World Chainaxe Head and Handle (I cut the pole out as it was too thin, I used the handle joined to the head of the chainaxe, joined to the Crozius handle as the thicknesses matched better)
Some bitz from my girlfriend's son's CSM bits box (Couple skulls, some chain, a tooth thing)
Forge World World Eaters Brass-etch Icons
Some barbed wire from Armypainter I think
The conversion is nearly done, a little cleaning up to do here and there but it's finished enough to show you what I managed to achieve in about 2hrs with the above parts. I think it's a much more impressive model to represent the mad-dog Kharn with and I can't wait to hit him up with some blood effects.
Click to enlarge:
What do you think? For the base I am intending to add a small pile of skulls from Secret Weapon Miniatures and probably a cheeky Red Scorpion Helmet.
Thanks for checking in,
Redscorps
Ps My Kharn's tougher than the normal Kharn! Power armour gauntlet to hold your Plasma Pistol OOP Kharn? Yeah, not on my watch sunshine..
I've not worked with the Finecast range before and had read a lot of bad publicity, but I have to say that working with the material is great. The level of detail is superb plus the fact that there were only a few minor mold lines and only one small bubble meant I was pretty stoked!
It's really easy to cut which afforded me the ability to remove the shoulder pad, head and scrolls from the purity seals without much of a headache. It's actually so soft I was able to really easily re-sculpt the leg sections once I removed the purity seals and add the detail of the armour joints back on.
So the parts I used for this conversion:
GW/Finecast Space Marine Jump Chaplain Body
Forge World World Eaters Head and Shoulder Pad (From the WE Upgrade set)
WHFB Chaos Marauders Arm (The one with the dagger)
Possessed Chaos Space Marine Backpack
Forge World Chainaxe Head and Handle (I cut the pole out as it was too thin, I used the handle joined to the head of the chainaxe, joined to the Crozius handle as the thicknesses matched better)
Some bitz from my girlfriend's son's CSM bits box (Couple skulls, some chain, a tooth thing)
Forge World World Eaters Brass-etch Icons
Some barbed wire from Armypainter I think
The conversion is nearly done, a little cleaning up to do here and there but it's finished enough to show you what I managed to achieve in about 2hrs with the above parts. I think it's a much more impressive model to represent the mad-dog Kharn with and I can't wait to hit him up with some blood effects.
Click to enlarge:
What do you think? For the base I am intending to add a small pile of skulls from Secret Weapon Miniatures and probably a cheeky Red Scorpion Helmet.
Thanks for checking in,
Redscorps
Ps My Kharn's tougher than the normal Kharn! Power armour gauntlet to hold your Plasma Pistol OOP Kharn? Yeah, not on my watch sunshine..
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